Update 1.12


Hi!!! here's a little update just to add some support for mobile and fix a few issues I had

Changes

  • Fixed name input screen issue
  • Mobile controls 
  • Fixed a small dialogue issue near the beginning
  • Made controls slightly more similar to UT

Files

DATING START Astigmatism 1.12.zip 70 MB
5 days ago
DATING START Astigmatism.apk 64 MB
5 days ago
web build.zip Play in browser
5 days ago

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Comments

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I hope there is an English patch

What English patch? What do you mean?

sorry I messed up when I typed that I just was too lazy to go back and change it but yeah I'm an Android player and I can't even make it past the character naming screen because every time I click on the letters with my thumb or finger I don't they don't activate at all

you aren't suppose to click the letters, use the arrow keys

I'm on your Android port

I figured out what you were talking about that I'm glad they're there out of the way but they are too transparent and hard to see I had to look very hard and even when playing the First Act of the game I still got lost of where the analog sticks were I am I like that they are transparent the analog sticks and the buttons but could you just make the arrow keys and buttons a little bit brighter like have them as a white color so I don't miss where they are

I can make them brighter, but at this point in the game's life, I don't think I should release a tiny patch like that. Maybe in the future.

I also got to know will there be more monster characters we can date

Don't know yet, sorry

(+1)

Name input bug still present. I see the next screen for a sec but it goes back to the input screen.

That wasn't the issue I was referring to, but hey. Do tell more, I have no clue what you're talking about.

(+1)

Sorry for the late response! New update seemed to fix it. Although I'm experiencing a new problem where I can not pass the "You have strolled into-" screen on the downloadable version. On the web browser I was able to pass by hitting ESC and then hitting Space to continue.

(1 edit)

Oddly enough, pressing x fixes it as well, but I'll put out a silent patch to fix it in a bit